import java.applet.Applet; import java.awt.Graphics; /* */ public class Lesson17 extends Applet{ public void paint( Graphics gaban ){ // 変数の宣言と乱数の設定 int var = Math.round((float)Math.random() * 6F); gaban.drawString("変数値は" +var +"。", 0, 10); /* 条件判断とメッセージ出力 */ if(var == 6) { gaban.drawString("大吉", 20, 100); } else if(var == 5){ gaban.drawString("中吉", 20, 100); } else if(var == 4){ gaban.drawString("小吉", 20, 100); } else if(var == 3){ gaban.drawString("吉", 20, 100); } else if(var == 2){ gaban.drawString("末吉", 20, 100); } else if(var == 1){ gaban.drawString("凶", 20, 100); } else { gaban.drawString("大凶", 20, 100); } } }